﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using ThreeDI.UI.Abstraction;

namespace ThreeDI.UI
{
  public  class SkyBox:Mesh
    {
        #region variables

      //private const string path
             //   = @".\Assets\SkyBox\Lobby\lobby_skyboxInv.x";
   //   private const string path = @".\Assets\Misc\Misc\cell.x";
     // private const string path = @".\Assets\trees\Trees\skybox2.x";
    //  private const string path = @".\Assets\skyBOXXX\Gencheff\CAN\CAN.x";

      private const string path = @".\Assets\skyBOXXX\Gencheff\MNT\MNT.x";
         
   //  private const string path = @".\Assets\skyBOXXX\Gencheff\WDS\WDS.x";
        #endregion
        public SkyBox(Application application)
            : base(path, application)
        {
            
        }

        public override void Load()
        {
            base.Load();
        }
        
        
        public override void Render()
        {
          
            base.Render();
        }
    }
}
